Searched refs:colorBufferFormat (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 149 …onst glu::RenderContext& renderCtx, const IVec2& size, const tcu::TextureFormat& colorBufferFormat) in getPixels() argument 151 tcu::TextureLevel result(colorBufferFormat, size.x(), size.y()); in getPixels() 154 if (colorBufferFormat.order == tcu::TextureFormat::RGBA && in getPixels() 155 (colorBufferFormat.type == tcu::TextureFormat::UNORM_INT8 || in getPixels() 156 colorBufferFormat.type == tcu::TextureFormat::SIGNED_INT32 || in getPixels() 157 colorBufferFormat.type == tcu::TextureFormat::UNSIGNED_INT32)) in getPixels() 162 else if (colorBufferFormat.order == tcu::TextureFormat::RGBA && in getPixels() 163 (isSIntFormatType(colorBufferFormat.type) || in getPixels() 164 isUIntFormatType(colorBufferFormat.type))) in getPixels() 167 const bool isSigned = isSIntFormatType(colorBufferFormat.type); in getPixels()
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 4115 GrGLenum colorBufferFormat; in createTestingOnlyBackendRenderTarget() local 4119 this->glCaps().getTexImageFormats(config, config, &colorBufferFormat, &externalFormat, in createTestingOnlyBackendRenderTarget() 4123 this->glCaps().getRenderbufferFormat(config, &colorBufferFormat); in createTestingOnlyBackendRenderTarget() 4169 GL_CALL(TexImage2D(GR_GL_TEXTURE_2D, 0, colorBufferFormat, w, h, 0, externalFormat, in createTestingOnlyBackendRenderTarget() 4176 RenderbufferStorage(GR_GL_RENDERBUFFER, colorBufferFormat, w, h)); in createTestingOnlyBackendRenderTarget()
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/external/skqp/src/gpu/gl/ |
D | GrGLGpu.cpp | 4074 GrGLenum colorBufferFormat; in createTestingOnlyBackendRenderTarget() local 4078 this->glCaps().getTexImageFormats(config, config, &colorBufferFormat, &externalFormat, in createTestingOnlyBackendRenderTarget() 4082 this->glCaps().getRenderbufferFormat(config, &colorBufferFormat); in createTestingOnlyBackendRenderTarget() 4129 GL_CALL(TexImage2D(GR_GL_TEXTURE_2D, 0, colorBufferFormat, w, h, 0, externalFormat, in createTestingOnlyBackendRenderTarget() 4136 RenderbufferStorage(GR_GL_RENDERBUFFER, colorBufferFormat, w, h)); in createTestingOnlyBackendRenderTarget()
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