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Searched refs:colorX (Results 1 – 2 of 2) sorted by relevance

/external/skia/bench/
DGameBench.cpp294 int colorX = x / (kAtlasCellWidth + kAtlasSpacer); in makeAtlas() local
298 SkASSERT(colorX < kNumAtlasedX && colorY < kNumAtlasedY); in makeAtlas()
299 *scanline = colors[colorX][colorY]; in makeAtlas()
/external/skqp/bench/
DGameBench.cpp294 int colorX = x / (kAtlasCellWidth + kAtlasSpacer); in makeAtlas() local
298 SkASSERT(colorX < kNumAtlasedX && colorY < kNumAtlasedY); in makeAtlas()
299 *scanline = colors[colorX][colorY]; in makeAtlas()