Searched refs:column_length (Results 1 – 1 of 1) sorted by relevance
3500 const glw::GLuint column_length = uniform_type.m_n_rows; in getRequiredComponentsNumber() local3504 return type_size * column_length; in getRequiredComponentsNumber()3508 const glw::GLuint alignment = type_size * ((3 == column_length) ? 4 : column_length); in getRequiredComponentsNumber()3523 const glw::GLuint column_length = uniform_type.m_n_rows; in getUniformTypeMemberSize() local3526 return vec4_size * ((column_length + 1) / 2) * uniform_type.m_n_columns; in getUniformTypeMemberSize()5193 const glw::GLuint column_length = n_elements / n_columns; in prepareUniformBuffer() local5199 const glw::GLuint column = element / column_length; in prepareUniformBuffer()5200 const glw::GLuint column_elem = element % column_length; in prepareUniformBuffer()