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Searched refs:compatibleRenderPass (Results 1 – 24 of 24) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkResourceProvider.h54 VkRenderPass compatibleRenderPass,
126 VkRenderPass compatibleRenderPass);
205 VkRenderPass compatibleRenderPass);
DGrVkPipelineStateBuilder.h72 VkRenderPass compatibleRenderPass);
90 VkRenderPass compatibleRenderPass,
DGrVkPipelineStateCache.cpp84 VkRenderPass compatibleRenderPass) { in refPipelineState() argument
116 primitiveType, &desc, compatibleRenderPass)); in refPipelineState()
DGrVkRenderPass.cpp148 const GrVkRenderPass& compatibleRenderPass, in init() argument
151 fAttachmentFlags = compatibleRenderPass.fAttachmentFlags; in init()
152 fAttachmentsDescriptor = compatibleRenderPass.fAttachmentsDescriptor; in init()
DGrVkPipelineStateBuilder.cpp29 VkRenderPass compatibleRenderPass) { in CreatePipelineState() argument
39 return builder.finalize(stencil, primitiveType, compatibleRenderPass, desc); in CreatePipelineState()
232 VkRenderPass compatibleRenderPass, in finalize() argument
336 numShaderStages, primitiveType, compatibleRenderPass, pipelineLayout); in finalize()
DGrVkResourceProvider.cpp102 VkRenderPass compatibleRenderPass, in createPipeline() argument
105 shaderStageCount, primitiveType, compatibleRenderPass, layout, in createPipeline()
261 VkRenderPass compatibleRenderPass) { in findOrCreateCompatiblePipelineState() argument
263 pipeline, primitiveType, compatibleRenderPass); in findOrCreateCompatiblePipelineState()
DGrVkPipeline.h35 VkRenderPass compatibleRenderPass,
DGrVkRenderPass.h56 const GrVkRenderPass& compatibleRenderPass,
DGrVkCommandBuffer.cpp875 const GrVkRenderPass* compatibleRenderPass) { in begin() argument
877 SkASSERT(compatibleRenderPass); in begin()
878 fActiveRenderPass = compatibleRenderPass; in begin()
DGrVkPipeline.cpp508 VkRenderPass compatibleRenderPass, VkPipelineLayout layout, in Create() argument
559 pipelineCreateInfo.renderPass = compatibleRenderPass; in Create()
DGrVkCommandBuffer.h341 const GrVkRenderPass* compatibleRenderPass);
DGrVkGpuCommandBuffer.cpp638 VkRenderPass compatibleRenderPass = cbInfo.fRenderPass->vkRenderPass(); in prepareDrawState() local
655 compatibleRenderPass); in prepareDrawState()
/external/skqp/src/gpu/vk/
DGrVkResourceProvider.h54 VkRenderPass compatibleRenderPass,
119 VkRenderPass compatibleRenderPass);
198 VkRenderPass compatibleRenderPass);
DGrVkPipelineStateBuilder.h72 VkRenderPass compatibleRenderPass);
90 VkRenderPass compatibleRenderPass,
DGrVkPipelineStateCache.cpp84 VkRenderPass compatibleRenderPass) { in refPipelineState() argument
116 primitiveType, &desc, compatibleRenderPass)); in refPipelineState()
DGrVkRenderPass.cpp148 const GrVkRenderPass& compatibleRenderPass, in init() argument
151 fAttachmentFlags = compatibleRenderPass.fAttachmentFlags; in init()
152 fAttachmentsDescriptor = compatibleRenderPass.fAttachmentsDescriptor; in init()
DGrVkPipelineStateBuilder.cpp29 VkRenderPass compatibleRenderPass) { in CreatePipelineState() argument
39 return builder.finalize(stencil, primitiveType, compatibleRenderPass, desc); in CreatePipelineState()
232 VkRenderPass compatibleRenderPass, in finalize() argument
340 compatibleRenderPass, in finalize()
DGrVkResourceProvider.cpp102 VkRenderPass compatibleRenderPass, in createPipeline() argument
105 shaderStageCount, primitiveType, compatibleRenderPass, layout, in createPipeline()
261 VkRenderPass compatibleRenderPass) { in findOrCreateCompatiblePipelineState() argument
263 pipeline, primitiveType, compatibleRenderPass); in findOrCreateCompatiblePipelineState()
DGrVkPipeline.h35 VkRenderPass compatibleRenderPass,
DGrVkRenderPass.h56 const GrVkRenderPass& compatibleRenderPass,
DGrVkCommandBuffer.cpp865 const GrVkRenderPass* compatibleRenderPass) { in begin() argument
867 SkASSERT(compatibleRenderPass); in begin()
868 fActiveRenderPass = compatibleRenderPass; in begin()
DGrVkPipeline.cpp504 VkRenderPass compatibleRenderPass, VkPipelineLayout layout, in Create() argument
555 pipelineCreateInfo.renderPass = compatibleRenderPass; in Create()
DGrVkCommandBuffer.h337 const GrVkRenderPass* compatibleRenderPass);
DGrVkGpuCommandBuffer.cpp644 VkRenderPass compatibleRenderPass = cbInfo.fRenderPass->vkRenderPass(); in prepareDrawState() local
661 compatibleRenderPass); in prepareDrawState()