Searched refs:compiler_state (Results 1 – 2 of 2) sorted by relevance
1491 struct si_compiler_ctx_state *compiler_state, in si_check_missing_main_part() argument1511 if (si_compile_tgsi_shader(sscreen, compiler_state->tm, in si_check_missing_main_part()1513 &compiler_state->debug) != 0) { in si_check_missing_main_part()1525 struct si_compiler_ctx_state *compiler_state, in si_shader_select_with_key() argument1606 shader->compiler_ctx_state = *compiler_state; in si_shader_select_with_key()1649 compiler_state, &shader1_key); in si_shader_select_with_key()1653 compiler_state, key); in si_shader_select_with_key()1732 struct si_compiler_ctx_state *compiler_state) in si_shader_select() argument1738 return si_shader_select_with_key(sctx->screen, state, compiler_state, in si_shader_select()3185 struct si_compiler_ctx_state compiler_state; in si_update_shaders() local[all …]
330 struct vc5_compiler_state *compiler_state; member