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Searched refs:complete_source_image_uniform_name (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageLoadStoreTests.cpp8293 static const char* const complete_source_image_uniform_name = "u_complete_source_image"; in Copy2DRGBA8Textures() local
8337 complete_source_image_uniform_name); in Copy2DRGBA8Textures()