Searched refs:completedRead (Results 1 – 14 of 14) sorted by relevance
63 fProxy->completedRead(); in reset()69 fProxy->completedRead(); in reset()128 fProxy->completedRead(); in pendingIOComplete()134 fProxy->completedRead(); in pendingIOComplete()
112 void completedRead() const { in completedRead() function116 fTarget->completedRead(); in completedRead()
110 void completedRead() const { in completedRead() function114 fTarget->completedRead(); in completedRead()
63 fResource->completedRead(); in release()69 fResource->completedRead(); in release()
181 fFixedDynamicState->fPrimitiveProcessorTextures[i]->completedRead(); in ~Draw()188 textures[i]->completedRead(); in ~Draw()
193 fFixedDynamicState->fPrimitiveProcessorTextures[i]->completedRead(); in ~Draw()200 textures[i]->completedRead(); in ~Draw()
184 p1->completedRead(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()185 p2->completedRead(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()232 p1->completedRead(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()233 p2->completedRead(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()248 p1->completedRead(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()249 p2->completedRead(); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
106 void completedRead() const { in completedRead() function
113 void completedRead() const { in completedRead() function
131 fProxies[p].fProxy->completedRead(); in ~TextureOp()
187 fProxies[p].fProxy->completedRead(); in ~TextureOp()