Searched refs:compressed_texture_size (Results 1 – 1 of 1) sorted by relevance
5012 glw::GLint compressed_texture_size = 0; in PrepareReferenceData() local5030 compressed_texture_size = compressed_images[i].data_size; in PrepareReferenceData()5032 m_reference_size = compressed_texture_size; in PrepareReferenceData()5035 m_reference = new glw::GLubyte[compressed_texture_size]; in PrepareReferenceData()5036 m_compressed_texture_data = new glw::GLubyte[compressed_texture_size]; in PrepareReferenceData()5038 memcpy(m_reference, compressed_images[i].data, compressed_texture_size); in PrepareReferenceData()5039 memcpy(m_compressed_texture_data, compressed_images[i].data, compressed_texture_size); in PrepareReferenceData()5056 …evelParameteriv(TextureTarget<D>(), 0, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compressed_texture_size); in PrepareReferenceData()5059 if (compressed_texture_size) in PrepareReferenceData()5062 m_compressed_texture_data = new glw::GLubyte[compressed_texture_size]; in PrepareReferenceData()[all …]