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Searched refs:computeEqualityValueRange (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgBinaryOps.cpp872 void computeEqualityValueRange (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T& bMi… in computeEqualityValueRange() function
899 void computeEqualityValueRange<true, bool> (de::Random& rnd, bool dstMin, bool dstMax, bool& aMin, … in computeEqualityValueRange() function
931 void computeEqualityValueRange<false, bool> (de::Random& rnd, bool dstMin, bool dstMax, bool& aMin,… in computeEqualityValueRange() function
934 computeEqualityValueRange<true>(rnd, dstMin, dstMax, aMin, aMax, bMin, bMax); in computeEqualityValueRange()
936 computeEqualityValueRange<true>(rnd, !dstMin, !dstMax, aMin, aMax, bMin, bMax); in computeEqualityValueRange()
977 computeEqualityValueRange<IsEqual>(state.getRandom(), dstMin, dstMax, in EqualityComparisonOp()
981 computeEqualityValueRange<IsEqual>(state.getRandom(), dstMin, dstMax, in EqualityComparisonOp()
987 computeEqualityValueRange<IsEqual>(state.getRandom(), dstMin, dstMax, in EqualityComparisonOp()