D | gl4cBufferStorageTests.cpp | 257 …void Init(const std::string& compute_shader, const std::string& fragment_shader, const std::string… 986 void Program::Init(const std::string& compute_shader, const std::string& fragment_shader, in Init() argument 997 m_compute.Init(GL_COMPUTE_SHADER, compute_shader); in Init() 2967 static const GLchar* compute_shader = "#version 430 core\n" in iterate() local 3035 program.Init(compute_shader, "" /* fs */, "" /* gs */, "" /* tcs */, "" /* tes */, "" /* vs */); in iterate() 3142 static const GLchar* compute_shader = "#version 430 core\n" in iterate() local 3210 program.Init(compute_shader, "" /* fs */, "" /* gs */, "" /* tcs */, "" /* tes */, "" /* vs */); in iterate()
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