Searched refs:concealState (Results 1 – 6 of 6) sorted by relevance
110 info->concealState = SpatialDecConcealState_Init; in SpatialDecConcealment_Init()148 switch (info->concealState) { in SpatialDecConcealment_Apply()227 switch (info->concealState) { in SpatialDecConcealment_UpdateState()231 info->concealState = SpatialDecConcealState_Ok; in SpatialDecConcealment_UpdateState()239 info->concealState = SpatialDecConcealState_Keep; in SpatialDecConcealment_UpdateState()248 info->concealState = SpatialDecConcealState_Ok; in SpatialDecConcealment_UpdateState()253 info->concealState = SpatialDecConcealState_Default; in SpatialDecConcealment_UpdateState()256 info->concealState = SpatialDecConcealState_FadeToDefault; in SpatialDecConcealment_UpdateState()267 info->concealState = SpatialDecConcealState_FadeFromDefault; in SpatialDecConcealment_UpdateState()272 info->concealState = SpatialDecConcealState_Default; in SpatialDecConcealment_UpdateState()[all …]
158 concealState; /* State of internal state machine (fade-in/out etc) */ member
337 pConcealChannelInfo->concealState = ConcealState_Ok; in CConcealment_InitChannelData()535 state = pConcealChannelInfo->concealState; in CConcealment_GetState()652 frameOk && (hConcealmentInfo->concealState >= ConcealState_Mute) && in CConcealment_Apply()763 if (hConcealmentInfo->concealState != ConcealState_Mute) { in CConcealment_Apply()813 switch (pConcealmentInfo->concealState) { in CConcealment_ApplyNoise()1056 switch (pConcealmentInfo->concealState) { in CConcealment_ApplyInter()1334 if (pConcealmentInfo->concealState != ConcealState_Ok) { in CConcealment_UpdateState()1344 switch (pConcealmentInfo->concealState) { in CConcealment_UpdateState()1355 pConcealmentInfo->concealState = ConcealState_Single; in CConcealment_UpdateState()1363 pConcealmentInfo->concealState = ConcealState_Mute; in CConcealment_UpdateState()[all …]
183 CConcealmentState concealState; member
1436 self->pAacDecoderStaticChannelInfo[0]->concealmentInfo.concealState > in aacDecoder_DecodeFrame()
3256 ((hConcealmentInfo->concealState >= ConcealState_Mute) && in CAacDecoder_DecodeFrame()