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Searched refs:convertCount (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DIndexDataManager.cpp121 int convertCount = count; in prepareIndexData() local
123 streamingBuffer->reserveSpace(convertCount * typeSize(type), type); in prepareIndexData()
124 void *output = streamingBuffer->map(typeSize(type) * convertCount, &streamOffset); in prepareIndexData()
132 copyIndices(type, staticBuffer ? buffer->data() : indices, convertCount, output); in prepareIndexData()
/external/swiftshader/src/OpenGL/libGLESv2/
DIndexDataManager.cpp309 int convertCount = translated->primitiveCount * vertexPerPrimitive; in prepareIndexData() local
311 streamingBuffer->reserveSpace(convertCount * typeSize(type), type); in prepareIndexData()
312 void *output = streamingBuffer->map(typeSize(type) * convertCount, &streamOffset); in prepareIndexData()
336 int convertCount = count; in prepareIndexData() local
338 streamingBuffer->reserveSpace(convertCount * typeSize(type), type); in prepareIndexData()
339 void *output = streamingBuffer->map(typeSize(type) * convertCount, &streamOffset); in prepareIndexData()
347 copyIndices(type, indices, convertCount, output); in prepareIndexData()