Searched refs:convertFloat (Results 1 – 2 of 2) sorted by relevance
170 static void convertFloat(tcu::Vec4 inColor, unsigned char* dst, int components);463 colorConversionMap[GL_FLOAT] = &convertFloat; in generateTextureData()521 void InternalformatCaseBase::convertFloat(tcu::Vec4 inColor, unsigned char* dst, int components) in convertFloat() function in glcts::InternalformatCaseBase
META-INF/ META-INF/MANIFEST.MF io/ io/grpc/ io/ ...