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/external/swiftshader/src/OpenGL/libGLESv2/
DIndexDataManager.cpp235 unsigned int countOffset = 0; in recomputePrimitiveCount() local
253 --countOffset; in recomputePrimitiveCount()
255 --countOffset; in recomputePrimitiveCount()
261 *primitiveCount += (nbIndices >= vertexPerPrimitive) ? (nbIndices + countOffset) : 0; in recomputePrimitiveCount()