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Searched refs:createAndAttachRenderBuffer (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcInternalformatTests.cpp949 GLuint createAndAttachRenderBuffer(GLenum rbFormat, GLenum fbAttachment);
1211 m_rbColor = createAndAttachRenderBuffer(m_testFormat.format, GL_COLOR_ATTACHMENT0); in createFramebuffer()
1212 m_rbDepth = createAndAttachRenderBuffer(GL_DEPTH_COMPONENT16, GL_DEPTH_ATTACHMENT); in createFramebuffer()
1216 m_rbColor = createAndAttachRenderBuffer(GL_RGBA8, GL_COLOR_ATTACHMENT0); in createFramebuffer()
1218 m_rbDepth = createAndAttachRenderBuffer(m_testFormat.format, GL_DEPTH_ATTACHMENT); in createFramebuffer()
1220 m_rbStencil = createAndAttachRenderBuffer(m_testFormat.format, GL_STENCIL_ATTACHMENT); in createFramebuffer()
1225 m_rbDepth = createAndAttachRenderBuffer(m_testFormat.format, GL_DEPTH_ATTACHMENT); in createFramebuffer()
1230 m_rbDepth = createAndAttachRenderBuffer(m_testFormat.format, GL_DEPTH_STENCIL_ATTACHMENT); in createFramebuffer()
1264 GLuint RenderbufferCase::createAndAttachRenderBuffer(GLenum rbFormat, GLenum fbAttachment) in createAndAttachRenderBuffer() function in glcts::RenderbufferCase