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Searched refs:createFrameBufferWin (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/WSI/
DFrameBufferWin.cpp58 sw::FrameBufferWin *createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen,… in createFrameBufferWin() function
77 return createFrameBufferWin(window, width, height, false, false); in createFrameBuffer()
DFrameBufferWin.hpp57 sw::FrameBufferWin *createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen,…
/external/swiftshader/src/Main/
DFrameBufferWin.cpp58 sw::FrameBufferWin *createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen,… in createFrameBufferWin() function
77 return createFrameBufferWin(window, width, height, false, false); in createFrameBuffer()
DFrameBufferWin.hpp57 sw::FrameBufferWin *createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen,…
/external/swiftshader/src/D3D8/
DDirect3DSwapChain8.cpp170 …frameBuffer = createFrameBufferWin(windowHandle, presentParameters->BackBufferWidth, presentParame… in reset()
/external/swiftshader/src/D3D9/
DDirect3DSwapChain9.cpp345 …frameBuffer = createFrameBufferWin(windowHandle, presentParameters->BackBufferWidth, presentParame… in reset()