Searched refs:create_deint_frag_shader (Results 1 – 1 of 1) sorted by relevance
123 create_deint_frag_shader(struct vl_deint_filter *filter, unsigned field, in create_deint_frag_shader() function338 filter->fs_deint_top = create_deint_frag_shader(filter, 0, &sizes, spatial_filter); in vl_deint_filter_init()342 filter->fs_deint_bottom = create_deint_frag_shader(filter, 1, &sizes, spatial_filter); in vl_deint_filter_init()