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Searched refs:cull_dist (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c4613 int clip_dist, cull_dist; in emit_ios() local
4617 cull_dist = ctx->key->prev_stage_num_cull_out; in emit_ios()
4621 if (cull_dist) in emit_ios()
4622 snprintf(cull_var, 64, "float gl_CullDistance[%d];\n", cull_dist); in emit_ios()
4662 int clip_dist, cull_dist; in emit_ios() local
4666 cull_dist = ctx->key->prev_stage_num_cull_out; in emit_ios()
4670 if (cull_dist) in emit_ios()
4671 snprintf(cull_var, 64, "float gl_CullDistance[%d];\n", cull_dist); in emit_ios()