Searched refs:currentCmdBuf (Results 1 – 4 of 4) sorted by relevance
/external/skqp/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.cpp | 127 cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass); in init() 143 cbInfo.currentCmdBuf()->begin(fGpu, nullptr, cbInfo.fRenderPass); in initWrapped() 154 fCommandBufferInfos[fCurrentCmdInfo].currentCmdBuf()->end(fGpu); in end() 406 cbInfo.currentCmdBuf()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect); in onClearStencilClip() 488 cbInfo.currentCmdBuf()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect); in onClear() 506 cbInfo.currentCmdBuf()->end(fGpu); in addAdditionalCommandBuffer() 508 cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass); in addAdditionalCommandBuffer() 514 fCommandBufferInfos[fCurrentCmdInfo].currentCmdBuf()->end(fGpu); in addAdditionalRenderPass() 543 cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass); in addAdditionalRenderPass() 599 GrVkSecondaryCommandBuffer* currCmdBuf = fCommandBufferInfos[fCurrentCmdInfo].currentCmdBuf(); in bindGeometry() [all …]
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D | GrVkGpuCommandBuffer.h | 198 GrVkSecondaryCommandBuffer* currentCmdBuf() { in currentCmdBuf() function
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/external/skia/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.cpp | 128 cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass); in init() 144 cbInfo.currentCmdBuf()->begin(fGpu, nullptr, cbInfo.fRenderPass); in initWrapped() 155 fCommandBufferInfos[fCurrentCmdInfo].currentCmdBuf()->end(fGpu); in end() 403 cbInfo.currentCmdBuf()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect); in onClearStencilClip() 485 cbInfo.currentCmdBuf()->clearAttachments(fGpu, 1, &attachment, 1, &clearRect); in onClear() 503 cbInfo.currentCmdBuf()->end(fGpu); in addAdditionalCommandBuffer() 505 cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass); in addAdditionalCommandBuffer() 511 fCommandBufferInfos[fCurrentCmdInfo].currentCmdBuf()->end(fGpu); in addAdditionalRenderPass() 540 cbInfo.currentCmdBuf()->begin(fGpu, vkRT->framebuffer(), cbInfo.fRenderPass); in addAdditionalRenderPass() 596 GrVkSecondaryCommandBuffer* currCmdBuf = fCommandBufferInfos[fCurrentCmdInfo].currentCmdBuf(); in bindGeometry() [all …]
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D | GrVkGpuCommandBuffer.h | 198 GrVkSecondaryCommandBuffer* currentCmdBuf() { in currentCmdBuf() function
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