Searched refs:d_min (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/PowerPC/ |
D | vsx-fma-mutate-trivial-copy.ll | 6 define void @LSH_recall_init(float %d_min, float %W) #0 { 19 %add = fadd fast float %div, %d_min
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/external/llvm/test/CodeGen/PowerPC/ |
D | vsx-fma-mutate-trivial-copy.ll | 6 define void @LSH_recall_init(float %d_min, float %W) #0 { 19 %add = fadd fast float %div, %d_min
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/external/v8/src/compiler/ |
D | simd-scalar-lowering.cc | 610 Diamond d_min(graph(), common(), in LowerSaturateBinaryOp() local 613 rep_node[i] = d_min.Phi(phi_rep, mcgraph_->Int32Constant(min), op_result); in LowerSaturateBinaryOp() 796 Diamond d_min(graph(), common(), graph()->NewNode(less_op, input, min)); in LowerPack() local 797 input = d_min.Phi(phi_rep, min, input); in LowerPack()
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