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Searched refs:declareInFrag (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fUniformLocationTests.cpp286 …const bool declareInFrag = (uniformInfo.declareLocation & UniformInfo::SHADERSTAGE_FRAGMENT) != … in genShaderSources() local
299 DE_ASSERT((declareInFrag && layoutInFrag) || !layoutInFrag); in genShaderSources()
311 if (declareInFrag) in genShaderSources()
321 if (declareInFrag) in genShaderSources()