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Searched refs:depthBufferActive (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Device/
DContext.cpp336 if(!depthBufferActive()) return false; in depthWriteActive()
351 bool Context::depthBufferActive() in depthBufferActive() function in sw::Context
DContext.hpp140 bool depthBufferActive();
DSetupProcessor.cpp81 state.interpolateZ = context->depthBufferActive() || vPosZW; in update()
DPixelProcessor.cpp670 if(context->depthBufferActive()) in update()
/external/swiftshader/src/Renderer/
DSetupProcessor.cpp82 …state.interpolateZ = context->depthBufferActive() || context->pixelFogActive() != FOG_NONE || vPos… in update()
DContext.cpp515 if(!depthBufferActive()) return false; in depthWriteActive()
530 bool Context::depthBufferActive() in depthBufferActive() function in sw::Context
DContext.hpp342 bool depthBufferActive();
DPixelProcessor.cpp1002 if(context->depthBufferActive()) in update()