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Searched refs:depthCompareMode (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/Device/
DPixelProcessor.cpp346 void PixelProcessor::setDepthCompare(VkCompareOp depthCompareMode) in setDepthCompare() argument
348 context->depthCompareMode = depthCompareMode; in setDepthCompare()
673 state.depthCompareMode = context->depthCompareMode; in update()
DPixelProcessor.hpp40 VkCompareOp depthCompareMode : BITS(VK_COMPARE_OP_END_RANGE); member
212 void setDepthCompare(VkCompareOp depthCompareMode);
DQuadRasterizer.cpp164 …tive && state.depthTestActive && (state.depthCompareMode == VK_COMPARE_OP_LESS_OR_EQUAL || state.d… in rasterize()
DContext.hpp224 VkCompareOp depthCompareMode; member in sw::Context
DContext.cpp199 depthCompareMode = VK_COMPARE_OP_LESS; in init()
/external/swiftshader/src/Renderer/
DPixelProcessor.hpp40 DepthCompareMode depthCompareMode : BITS(DEPTH_LAST); member
250 void setDepthCompare(DepthCompareMode depthCompareMode);
DPixelProcessor.cpp569 void PixelProcessor::setDepthCompare(DepthCompareMode depthCompareMode) in setDepthCompare() argument
571 context->depthCompareMode = depthCompareMode; in setDepthCompare()
1005 state.depthCompareMode = context->depthCompareMode; in update()
DQuadRasterizer.cpp164 …ncilActive && state.depthTestActive && (state.depthCompareMode == DEPTH_LESSEQUAL || state.depthCo… in rasterize()
DContext.hpp513 DepthCompareMode depthCompareMode; member in sw::Context
DContext.cpp262 depthCompareMode = DEPTH_LESS; in init()
/external/swiftshader/src/Vulkan/
DVkPipeline.cpp314 context.depthCompareMode = depthStencilState->depthCompareOp; in GraphicsPipeline()
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp429 …if(state.depthCompareMode != VK_COMPARE_OP_NEVER || (state.depthCompareMode != VK_COMPARE_OP_ALWAY… in depthTest()
445 switch(state.depthCompareMode) in depthTest()
503 switch(state.depthCompareMode) in depthTest()
627 …if(state.depthCompareMode != VK_COMPARE_OP_NEVER || (state.depthCompareMode != VK_COMPARE_OP_ALWAY… in writeDepth()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp429 …if(state.depthCompareMode != DEPTH_NEVER || (state.depthCompareMode != DEPTH_ALWAYS && !state.dept… in depthTest()
445 switch(state.depthCompareMode) in depthTest()
503 switch(state.depthCompareMode) in depthTest()
700 …if(state.depthCompareMode != DEPTH_NEVER || (state.depthCompareMode != DEPTH_ALWAYS && !state.dept… in writeDepth()