Searched refs:depthCompareMode (Results 1 – 13 of 13) sorted by relevance
346 void PixelProcessor::setDepthCompare(VkCompareOp depthCompareMode) in setDepthCompare() argument348 context->depthCompareMode = depthCompareMode; in setDepthCompare()673 state.depthCompareMode = context->depthCompareMode; in update()
40 VkCompareOp depthCompareMode : BITS(VK_COMPARE_OP_END_RANGE); member212 void setDepthCompare(VkCompareOp depthCompareMode);
164 …tive && state.depthTestActive && (state.depthCompareMode == VK_COMPARE_OP_LESS_OR_EQUAL || state.d… in rasterize()
224 VkCompareOp depthCompareMode; member in sw::Context
199 depthCompareMode = VK_COMPARE_OP_LESS; in init()
40 DepthCompareMode depthCompareMode : BITS(DEPTH_LAST); member250 void setDepthCompare(DepthCompareMode depthCompareMode);
569 void PixelProcessor::setDepthCompare(DepthCompareMode depthCompareMode) in setDepthCompare() argument571 context->depthCompareMode = depthCompareMode; in setDepthCompare()1005 state.depthCompareMode = context->depthCompareMode; in update()
164 …ncilActive && state.depthTestActive && (state.depthCompareMode == DEPTH_LESSEQUAL || state.depthCo… in rasterize()
513 DepthCompareMode depthCompareMode; member in sw::Context
262 depthCompareMode = DEPTH_LESS; in init()
314 context.depthCompareMode = depthStencilState->depthCompareOp; in GraphicsPipeline()
429 …if(state.depthCompareMode != VK_COMPARE_OP_NEVER || (state.depthCompareMode != VK_COMPARE_OP_ALWAY… in depthTest()445 switch(state.depthCompareMode) in depthTest()503 switch(state.depthCompareMode) in depthTest()627 …if(state.depthCompareMode != VK_COMPARE_OP_NEVER || (state.depthCompareMode != VK_COMPARE_OP_ALWAY… in writeDepth()
429 …if(state.depthCompareMode != DEPTH_NEVER || (state.depthCompareMode != DEPTH_ALWAYS && !state.dept… in depthTest()445 switch(state.depthCompareMode) in depthTest()503 switch(state.depthCompareMode) in depthTest()700 …if(state.depthCompareMode != DEPTH_NEVER || (state.depthCompareMode != DEPTH_ALWAYS && !state.dept… in writeDepth()