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Searched refs:depthGradShader (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFboDepthbufferTests.cpp166 DepthGradientShader depthGradShader (glu::TYPE_FLOAT_VEC4); in render() local
167 const deUint32 depthGradShaderID = getCurrentContext()->createProgram(&depthGradShader); in render()
203 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderID, -1.0f, 2.0f, green); in render()
209 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderID, 1.0f, 1.0f, red); in render()
214 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderID, 0.0f, 0.0f, red); in render()
252 DepthGradientShader depthGradShader (glu::TYPE_FLOAT_VEC4); in render() local
253 const deUint32 depthGradShaderID = getCurrentContext()->createProgram(&depthGradShader); in render()
289 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderID, -1.0f, 2.0f, green); in render()
294 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderID, -0.5f, 3.0f, yellow); in render()