Searched refs:depthGradShader (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fFboDepthbufferTests.cpp | 166 DepthGradientShader depthGradShader (glu::TYPE_FLOAT_VEC4); in render() local 167 const deUint32 depthGradShaderID = getCurrentContext()->createProgram(&depthGradShader); in render() 203 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderID, -1.0f, 2.0f, green); in render() 209 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderID, 1.0f, 1.0f, red); in render() 214 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderID, 0.0f, 0.0f, red); in render() 252 DepthGradientShader depthGradShader (glu::TYPE_FLOAT_VEC4); in render() local 253 const deUint32 depthGradShaderID = getCurrentContext()->createProgram(&depthGradShader); in render() 289 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderID, -1.0f, 2.0f, green); in render() 294 depthGradShader.setUniforms(*getCurrentContext(), depthGradShaderID, -0.5f, 3.0f, yellow); in render()
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