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Searched refs:depthPitchB (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Renderer/
DQuadRasterizer.cpp109 …>(data + OFFSET(DrawData,depthBuffer)) + yMin * *Pointer<Int>(data + OFFSET(DrawData,depthPitchB)); in rasterize()
174 pitch = *Pointer<Int>(data + OFFSET(DrawData,depthPitchB)); in rasterize()
306 …zBuffer += *Pointer<Int>(data + OFFSET(DrawData,depthPitchB)) << (1 + sw::log2(clusterCount)); /… in rasterize()
DRenderer.hpp197 int depthPitchB; member
DRenderer.cpp664 data->depthPitchB = context->depthBuffer->getInternalPitchB(); in draw()
/external/swiftshader/src/Device/
DQuadRasterizer.cpp109 …>(data + OFFSET(DrawData,depthBuffer)) + yMin * *Pointer<Int>(data + OFFSET(DrawData,depthPitchB)); in rasterize()
174 pitch = *Pointer<Int>(data + OFFSET(DrawData,depthPitchB)); in rasterize()
306 …zBuffer += *Pointer<Int>(data + OFFSET(DrawData,depthPitchB)) << (1 + sw::log2(clusterCount)); /… in rasterize()
DRenderer.hpp178 int depthPitchB; member
DRenderer.cpp546 data->depthPitchB = context->depthBuffer->getInternalPitchB(); in draw()
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp415 pitch = *Pointer<Int>(data + OFFSET(DrawData,depthPitchB)); in depthTest()
613 pitch = *Pointer<Int>(data + OFFSET(DrawData,depthPitchB)); in writeDepth()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp415 pitch = *Pointer<Int>(data + OFFSET(DrawData,depthPitchB)); in depthTest()
686 pitch = *Pointer<Int>(data + OFFSET(DrawData,depthPitchB)); in writeDepth()