Searched refs:depthTemp (Results 1 – 1 of 1) sorted by relevance
773 GLfloat *depthTemp = NULL, *depthValues; in _mesa_unpack_depth_span() local823 depthTemp = malloc(n * sizeof(GLfloat)); in _mesa_unpack_depth_span()824 if (!depthTemp) { in _mesa_unpack_depth_span()829 depthValues = depthTemp; in _mesa_unpack_depth_span()872 free(depthTemp); in _mesa_unpack_depth_span()923 free(depthTemp); in _mesa_unpack_depth_span()993 free(depthTemp); in _mesa_unpack_depth_span()