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Searched refs:depthTest (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fStencilTests.cpp131 GLenum depthTest; member in deqp::gles3::Functional::StencilOp
142 , depthTest (depthTest_) in StencilOp()
164 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad() argument
166 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad()
243 context.depthFunc(op.depthTest); in executeOps()
/external/deqp/modules/gles2/functional/
Des2fStencilTests.cpp128 GLenum depthTest; member in deqp::gles2::Functional::StencilOp
139 , depthTest (depthTest_) in StencilOp()
161 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad() argument
163 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad()
240 context.depthFunc(op.depthTest); in executeOps()
/external/swiftshader/src/Pipeline/
DPixelRoutine.hpp72 …Bool depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMas…
DPixelRoutine.cpp99 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
229 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
388 …Bool PixelRoutine::depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zM… in depthTest() function in sw::PixelRoutine
/external/swiftshader/src/Shader/
DPixelRoutine.hpp74 …Bool depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMas…
DPixelRoutine.cpp99 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
229 depthPass = depthPass || depthTest(zBuffer, q, x, z[q], sMask[q], zMask[q], cMask[q]); in quad()
388 …Bool PixelRoutine::depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zM… in depthTest() function in sw::PixelRoutine