Searched refs:depthTexture (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fFboDepthbufferTests.cpp | 163 deUint32 depthTexture = 0; in render() local 176 glGenTextures(1, &depthTexture); in render() 181 glBindTexture(GL_TEXTURE_2D, depthTexture); in render() 188 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthTexture, 0); in render() 249 deUint32 depthTexture = 0; in render() local 262 glGenTextures(1, &depthTexture); in render() 267 glBindTexture(GL_TEXTURE_2D, depthTexture); in render() 274 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthTexture, 0); in render()
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/external/deqp/external/openglcts/modules/common/ |
D | glcLayoutLocationTests.cpp | 52 void setTexParameters(const Functions& gl, GLenum target, bool depthTexture) in setTexParameters() argument 57 if (depthTexture) in setTexParameters()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiCopiesAndBlittingTests.cpp | 598 …tcu::TextureLevel depthTexture (mapCombinedToDepthTransferFormat(src.getFormat()), src.getWidth(),… in uploadImage() local 599 …tcu::copy(depthTexture.getAccess(), tcu::getEffectiveDepthStencilAccess(src, tcu::Sampler::MODE_DE… in uploadImage() 600 uploadImageAspect(depthTexture.getAccess(), dst, parms); in uploadImage() 794 …tcu::TextureLevel depthTexture (mapCombinedToDepthTransferFormat(imageFormat), parms.extent.width,… in readImage() local 795 readImageAspect(image, depthTexture.getAccess(), parms); in readImage() 796 …eDepthStencilAccess(resultLevel->getAccess(), tcu::Sampler::MODE_DEPTH), depthTexture.getAccess()); in readImage()
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