Searched refs:depthThreshold (Results 1 – 2 of 2) sorted by relevance
228 private Future<?> startChainingServer(final int depthThreshold) throws IOException { in startChainingServer() argument241 if (serversReady.incrementAndGet() == depthThreshold) { in startChainingServer()276 private void startCallTreeServer(int depthThreshold) throws IOException { in startCallTreeServer() argument277 final AtomicInteger nodeCount = new AtomicInteger((2 << depthThreshold) - 1); in startCallTreeServer()
1727 …const float depthThreshold ((float)subpassCount * (1.0f / ((UVec4(1u) << tcu::getTextureFo… in iterateInternal() local1730 if (!verifyDepth(reference.getAccess(), resultDepthAccess, depthThreshold)) in iterateInternal()