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Searched refs:depthWriteEnable (Results 1 – 25 of 42) sorted by relevance

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/external/swiftshader/src/Device/
DPixelProcessor.hpp42 bool depthWriteEnable : 1; member
214 void setDepthWriteEnable(bool depthWriteEnable);
DPixelProcessor.cpp356 void PixelProcessor::setDepthWriteEnable(bool depthWriteEnable) in setDepthWriteEnable() argument
358 context->depthWriteEnable = depthWriteEnable; in setDepthWriteEnable()
647 state.depthWriteEnable = context->depthWriteActive(); in update()
DContext.cpp201 depthWriteEnable = true; in init()
338 return depthWriteEnable; in depthWriteActive()
DContext.hpp225 bool depthWriteEnable; member in sw::Context
/external/swiftshader/src/Renderer/
DPixelProcessor.hpp42 bool depthWriteEnable : 1; member
252 void setDepthWriteEnable(bool depthWriteEnable);
DPixelProcessor.cpp579 void PixelProcessor::setDepthWriteEnable(bool depthWriteEnable) in setDepthWriteEnable() argument
581 context->depthWriteEnable = depthWriteEnable; in setDepthWriteEnable()
979 state.depthWriteEnable = context->depthWriteActive(); in update()
DContext.cpp264 depthWriteEnable = true; in init()
517 return depthWriteEnable; in depthWriteActive()
DContext.hpp514 bool depthWriteEnable; member in sw::Context
/external/swiftshader/src/Vulkan/
DVkPipeline.cpp313 context.depthWriteEnable = depthStencilState->depthWriteEnable; in GraphicsPipeline()
/external/mesa3d/src/intel/vulkan/
DgenX_pipeline.c736 state->depthWriteEnable = false; in sanitize_ds_state()
742 state->depthWriteEnable = false; in sanitize_ds_state()
759 state->depthWriteEnable = false; in sanitize_ds_state()
767 state->depthWriteEnable = false; in sanitize_ds_state()
780 !state->depthWriteEnable) in sanitize_ds_state()
828 pipeline->writes_depth = info.depthWriteEnable;
839 .DepthBufferWriteEnable = info.depthWriteEnable,
/external/deqp/external/vulkancts/modules/vulkan/util/
DvktDrawUtil.hpp51 bool depthWriteEnable; member
DvktDrawUtil.cpp227 , depthWriteEnable (false) in DrawState()
523 m_drawState.depthWriteEnable, // VkBool32 depthWriteEnable; in VulkanDrawContext()
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Ddepthstencil.h221 if (pDSState->depthWriteEnable) in DepthStencilWrite()
Dapi.cpp935 (pState->state.depthStencilState.depthWriteEnable == FALSE) && in SetupPipeline()
989 !pState->state.depthStencilState.depthWriteEnable && in SetupPipeline()
993 pState->state.depthStencilState.depthWriteEnable || in SetupPipeline()
Dstate.h1123 uint32_t depthWriteEnable : 1; member
/external/mesa3d/src/amd/vulkan/
Dradv_meta_decompress.c174 .depthWriteEnable = false, in create_pipeline()
Dradv_meta_blit.c976 .depthWriteEnable = true, in radv_device_init_meta_blit_depth()
1137 .depthWriteEnable = false, in radv_device_init_meta_blit_stencil()
Dradv_meta_blit2d.c942 .depthWriteEnable = true, in blit2d_init_depth_only_pipeline()
1104 .depthWriteEnable = false, in blit2d_init_stencil_only_pipeline()
Dradv_meta_clear.c257 .depthWriteEnable = false, in create_color_pipeline()
504 .depthWriteEnable = (aspects & VK_IMAGE_ASPECT_DEPTH_BIT), in create_depthstencil_pipeline()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawCreateInfoUtil.hpp428 vk::VkBool32 depthWriteEnable = false,
DvktDrawCreateInfoUtil.cpp996 depthWriteEnable = _depthWriteEnable; in DepthStencilState()
/external/skqp/src/gpu/vk/
DGrVkPipeline.cpp231 stencilInfo->depthWriteEnable = VK_FALSE; in setup_depth_stencil_state()
/external/skia/src/gpu/vk/
DGrVkPipeline.cpp235 stencilInfo->depthWriteEnable = VK_FALSE; in setup_depth_stencil_state()
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationInternallySynchronizedObjectsTests.cpp903 m_depthStencilStateParams.depthWriteEnable = VK_TRUE; in addPipelineInfo()
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp429 …VK_COMPARE_OP_NEVER || (state.depthCompareMode != VK_COMPARE_OP_ALWAYS && !state.depthWriteEnable)) in depthTest()
588 if(!state.depthWriteEnable) in writeDepth()
627 …VK_COMPARE_OP_NEVER || (state.depthCompareMode != VK_COMPARE_OP_ALWAYS && !state.depthWriteEnable)) in writeDepth()

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