Searched refs:destination_buffer_data_size (Results 1 – 1 of 1) sorted by relevance
8949 GLuint destination_buffer_data_size = 0; in prepareSupportForNonRenderableTexture() local8970 if (!calculateBufferDataSize(dst_texture_sampler_type, &destination_buffer_data_size)) in prepareSupportForNonRenderableTexture()8983 gl.bufferData(GL_ARRAY_BUFFER, destination_buffer_data_size, NULL, GL_STATIC_DRAW); in prepareSupportForNonRenderableTexture()9011 objects.dst_texture_pixels_buffer_object_id, 0, destination_buffer_data_size); in prepareSupportForNonRenderableTexture()