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Searched refs:detected_platform (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/egl/main/
Degldisplay.c152 _EGLPlatformType detected_platform = native_platform; in _eglGetNativePlatform() local
154 if (detected_platform == _EGL_INVALID_PLATFORM) { in _eglGetNativePlatform()
157 detected_platform = _eglGetNativePlatformFromEnv(); in _eglGetNativePlatform()
160 if (detected_platform == _EGL_INVALID_PLATFORM) { in _eglGetNativePlatform()
161 detected_platform = _eglNativePlatformDetectNativeDisplay(nativeDisplay); in _eglGetNativePlatform()
165 if (detected_platform == _EGL_INVALID_PLATFORM) { in _eglGetNativePlatform()
166 detected_platform = _EGL_NATIVE_PLATFORM; in _eglGetNativePlatform()
171 egl_platforms[detected_platform].name, detection_method); in _eglGetNativePlatform()
174 detected_platform); in _eglGetNativePlatform()