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Searched refs:detection_method (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/egl/main/
Degldisplay.c155 const char *detection_method; in _eglGetNativePlatform() local
158 detection_method = "environment overwrite"; in _eglGetNativePlatform()
162 detection_method = "autodetected"; in _eglGetNativePlatform()
167 detection_method = "build-time configuration"; in _eglGetNativePlatform()
171 egl_platforms[detected_platform].name, detection_method); in _eglGetNativePlatform()