Searched refs:devSpace (Results 1 – 1 of 1) sorted by relevance
196 GLsizeiptr devSpace = memoryLimits.totalDeviceLocalMemory; in scaleDimensionsToMemory() local199 if (devSpace == 0) in scaleDimensionsToMemory()209 if ((sysRequired <= sysSpace) && (devRequired <= devSpace)) in scaleDimensionsToMemory()217 if (devSpace != 0) in scaleDimensionsToMemory()219 GLdouble devScale = sqrt(devSpace / GLdouble(devRequired)); in scaleDimensionsToMemory()