Searched refs:deviceLayerNames (Results 1 – 2 of 2) sorted by relevance
591 SkTArray<const char*> deviceLayerNames; in CreateVkBackendContext() local594 deviceLayerNames.push_back(deviceLayers[i].layerName); in CreateVkBackendContext()661 (uint32_t) deviceLayerNames.count(), // layerCount in CreateVkBackendContext()662 deviceLayerNames.begin(), // ppEnabledLayerNames in CreateVkBackendContext()
587 SkTArray<const char*> deviceLayerNames; in CreateVkBackendContext() local590 deviceLayerNames.push_back(deviceLayers[i].layerName); in CreateVkBackendContext()657 (uint32_t) deviceLayerNames.count(), // layerCount in CreateVkBackendContext()658 deviceLayerNames.begin(), // ppEnabledLayerNames in CreateVkBackendContext()