Searched refs:dirty_color (Results 1 – 1 of 1) sorted by relevance
/external/swiftshader/tests/GLESUnitTests/ |
D | unittests.cpp | 729 float dirty_color[3] = { 128 / 255.0f, 64 / 255.0f, 192 / 255.0f }; in TEST_F() local 732 glTexSubImage2D(GL_TEXTURE_2D, 0, dirty_x, dirty_y, 1, 1, GL_RGB, GL_FLOAT, dirty_color); in TEST_F()
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