Searched refs:discardBufferBits (Results 1 – 1 of 1) sorted by relevance
54 static std::vector<deUint32> getDefaultFBDiscardAttachments (deUint32 discardBufferBits) in getDefaultFBDiscardAttachments() argument58 if (discardBufferBits & GL_COLOR_BUFFER_BIT) in getDefaultFBDiscardAttachments()61 if (discardBufferBits & GL_DEPTH_BUFFER_BIT) in getDefaultFBDiscardAttachments()64 if (discardBufferBits & GL_STENCIL_BUFFER_BIT) in getDefaultFBDiscardAttachments()70 static std::vector<deUint32> getFBODiscardAttachments (deUint32 discardBufferBits) in getFBODiscardAttachments() argument74 if (discardBufferBits & GL_COLOR_BUFFER_BIT) in getFBODiscardAttachments()78 …if ((discardBufferBits & (GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)) == (GL_DEPTH_BUFFER_BIT|GL_S… in getFBODiscardAttachments()80 else if (discardBufferBits & GL_DEPTH_BUFFER_BIT) in getFBODiscardAttachments()82 else if (discardBufferBits & GL_STENCIL_BUFFER_BIT) in getFBODiscardAttachments()