Searched refs:dispatch_table_ (Results 1 – 5 of 5) sorted by relevance
51 memset(dispatch_table_, 0, sizeof(dispatch_table_)); in Interpreter()87 Address code_entry = dispatch_table_[index]; in GetBytecodeHandler()96 dispatch_table_[index] = handler->entry(); in SetBytecodeHandler()117 Address code_entry = dispatch_table_[i]; in IterateDispatchTable()124 dispatch_table_[i] = reinterpret_cast<Code*>(code)->entry(); in IterateDispatchTable()233 return dispatch_table_[0] != kNullAddress; in IsDispatchTableInitialized()239 if (dispatch_table_[Bytecodes::ToByte(Bytecode::k##Name)] == \ in LookupNameOfBytecodeHandler()
75 return reinterpret_cast<Address>(&dispatch_table_[0]); in dispatch_table_address()98 Address dispatch_table_[kDispatchTableSize]; variable
33 Address* dispatch_table = interpreter->dispatch_table_; in InstallBytecodeHandlers()
44 dispatch_table_, MachineType::PointerRepresentation(), in InterpreterAssembler()129 (dispatch_table_.value() == in DispatchTableRawPointer()131 dispatch_table_.Bind(ExternalConstant( in DispatchTableRawPointer()134 return dispatch_table_.value(); in DispatchTableRawPointer()
426 CodeStubAssembler::Variable dispatch_table_; variable