Searched refs:drawAndCheckResult (Results 1 – 2 of 2) sorted by relevance
128 bool drawAndCheckResult(glw::GLuint index_location, glw::GLuint index_value);
221 if (!drawAndCheckResult(index_uniform_location, index_value)) in iterate()247 bool GPUShader5UniformBlocksArrayIndexing::drawAndCheckResult(glw::GLuint index_location, glw::GLui… in drawAndCheckResult() function in glcts::GPUShader5UniformBlocksArrayIndexing