/external/deqp/modules/gles31/functional/ |
D | es31fDrawBuffersIndexedTests.cpp | 391 const vector<DrawBufferInfo>& drawBuffers, in genRenderbuffers() argument 398 bufs.resize(drawBuffers.size()); in genRenderbuffers() 400 DE_ASSERT(drawBuffers.size() == renderbuffers.size()); in genRenderbuffers() 401 DE_ASSERT(drawBuffers.size() == refRenderbuffers.size()); in genRenderbuffers() 405 for (int renderbufferNdx = 0; renderbufferNdx < (int)drawBuffers.size(); renderbufferNdx++) in genRenderbuffers() 407 const DrawBufferInfo& drawBuffer = drawBuffers[renderbufferNdx]; in genRenderbuffers() 421 gl.drawBuffers((glw::GLsizei)bufs.size(), &(bufs[0])); in genRenderbuffers() 423 for (int renderbufferNdx = 0; renderbufferNdx < (int)drawBuffers.size(); renderbufferNdx++) in genRenderbuffers() 425 const DrawBufferInfo& drawBuffer = drawBuffers[renderbufferNdx]; in genRenderbuffers() 813 const vector<DrawBufferInfo>& drawBuffers, in renderRefQuad() argument [all …]
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 340 glw::GLenum* drawBuffers = new glw::GLenum[m_textures_info.size()]; in iterate() local 344 drawBuffers[i] = m_textures_info[i].m_draw_buffer; in iterate() 347 gl.drawBuffers((glw::GLsizei)m_textures_info.size(), drawBuffers); in iterate() 349 delete[] drawBuffers; in iterate() 350 drawBuffers = 0; in iterate()
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D | esextcGeometryShaderLayeredFBO.cpp | 151 gl.drawBuffers(n_fbo_a_draw_buffers, fbo_a_draw_buffers); in initFBOs() 165 gl.drawBuffers(n_fbo_b_draw_buffers, fbo_b_draw_buffers); in initFBOs() 178 gl.drawBuffers(n_fbo_c_draw_buffers, fbo_c_draw_buffers); in initFBOs() 189 gl.drawBuffers(n_fbo_d_draw_buffers, fbo_d_draw_buffers); in initFBOs()
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D | esextcGeometryShaderLayeredFramebuffer.cpp | 556 gl.drawBuffers(1, &fbo_draw_buffer); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderFragDataTests.cpp | 318 const deUint32 drawBuffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; in iterate() local 319 gl.drawBuffers(DE_LENGTH_OF_ARRAY(drawBuffers), &drawBuffers[0]); in iterate()
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D | es3fFragmentOutputTests.cpp | 569 vector<deUint32> drawBuffers (numAttachments); in iterate() local 586 drawBuffers[ndx] = GL_COLOR_ATTACHMENT0+ndx; in iterate() 769 gl.drawBuffers((int)drawBuffers.size(), &drawBuffers[0]); in iterate()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureBarrierTests.cpp | 177 GLenum drawBuffers[NUM_TEXTURES]; in init() local 181 drawBuffers[i] = GL_COLOR_ATTACHMENT0 + i; in init() 183 gl.drawBuffers(NUM_TEXTURES, drawBuffers); in init()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
D | OGLES3ColourGrading.cpp | 452 GLenum drawBuffers[] = { GL_COLOR_ATTACHMENT0 }; in CreateFBO() local 474 glDrawBuffers(1, drawBuffers); in CreateFBO() 494 glDrawBuffers(1, drawBuffers); in CreateFBO()
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/external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/ |
D | esextcDrawBuffersIndexedBlending.cpp | 70 gl.drawBuffers(maxDrawBuffers, &bufs[0]); in prepareFramebuffer() 89 gl.drawBuffers(1, bufs); in releaseFramebuffer()
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D | esextcDrawBuffersIndexedColorMasks.cpp | 70 gl.drawBuffers(maxDrawBuffers, &bufs[0]); in prepareFramebuffer() 91 gl.drawBuffers(1, bufs); in releaseFramebuffer()
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 642 vector<deUint32> drawBuffers(m_outputLayout.locationSymbols.size()); in execute() local 644 drawBuffers[ndx] = GL_COLOR_ATTACHMENT0+ndx; in execute() 645 gl.drawBuffers((int)drawBuffers.size(), &drawBuffers[0]); in execute()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 79 dst->drawBuffers = src.drawBuffers;
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayImageTextureSize.cpp | 1426 const glw::GLenum drawBuffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; in runShaders() local 1427 gl.drawBuffers(2, drawBuffers); in runShaders()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 70 gl->drawBuffers = &glDrawBuffers;
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D | glwInitES31Direct.inl | 79 gl->drawBuffers = &glDrawBuffers;
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D | glwInitES32Direct.inl | 90 gl->drawBuffers = &glDrawBuffers;
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D | glwInitES30.inl | 70 gl->drawBuffers = (glDrawBuffersFunc) loader->get("glDrawBuffers");
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D | glwInitGL31.inl | 74 gl->drawBuffers = (glDrawBuffersFunc) loader->get("glDrawBuffers");
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D | glwInitGL30.inl | 72 gl->drawBuffers = (glDrawBuffersFunc) loader->get("glDrawBuffers");
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D | glwInitGL32.inl | 76 gl->drawBuffers = (glDrawBuffersFunc) loader->get("glDrawBuffers");
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D | glwInitES31.inl | 79 gl->drawBuffers = (glDrawBuffersFunc) loader->get("glDrawBuffers");
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D | glwFunctions.inl | 181 glDrawBuffersFunc drawBuffers; variable
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cFramebufferNoAttachmentsTests.cpp | 596 gl.drawBuffers(0, NULL); in iterate()
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/external/skia/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 66 fFunctions.fDrawBuffers = bind_to_member(this, &GrGLTestInterface::drawBuffers); in GrGLTestInterface()
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/external/skqp/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 66 fFunctions.fDrawBuffers = bind_to_member(this, &GrGLTestInterface::drawBuffers); in GrGLTestInterface()
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