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Searched refs:drawRow (Results 1 – 6 of 6) sorted by relevance

/external/skia/gm/
Dperspshaders.cpp79 void drawRow(SkCanvas* canvas, SkFilterQuality filterQ) { in drawRow() function in skiagm::PerspShadersGM
143 this->drawRow(canvas, kNone_SkFilterQuality); in onDraw()
145 this->drawRow(canvas, kLow_SkFilterQuality); in onDraw()
147 this->drawRow(canvas, kMedium_SkFilterQuality); in onDraw()
149 this->drawRow(canvas, kHigh_SkFilterQuality); in onDraw()
Dsharedcorners.cpp119 this->drawRow(canvas, path); in drawTriangleBoxes()
125 this->drawRow(canvas, path); in drawTriangleBoxes()
130 this->drawRow(canvas, path); in drawTriangleBoxes()
134 void drawRow(SkCanvas* canvas, const SkPath& path) { in drawRow() function in skiagm::SharedCornersGM
Dflippity.cpp195 void drawRow(GrContext* context, SkCanvas* canvas, in drawRow() function in FlippityGM
234 this->drawRow(context, canvas, false, false, false); in onDraw()
239 this->drawRow(context, canvas, true, false, false); in onDraw()
244 this->drawRow(context, canvas, true, true, false); in onDraw()
249 this->drawRow(context, canvas, true, true, true); in onDraw()
/external/skqp/gm/
Dperspshaders.cpp79 void drawRow(SkCanvas* canvas, SkFilterQuality filterQ) { in drawRow() function in skiagm::PerspShadersGM
143 this->drawRow(canvas, kNone_SkFilterQuality); in onDraw()
145 this->drawRow(canvas, kLow_SkFilterQuality); in onDraw()
147 this->drawRow(canvas, kMedium_SkFilterQuality); in onDraw()
149 this->drawRow(canvas, kHigh_SkFilterQuality); in onDraw()
Dsharedcorners.cpp119 this->drawRow(canvas, path); in drawTriangleBoxes()
125 this->drawRow(canvas, path); in drawTriangleBoxes()
130 this->drawRow(canvas, path); in drawTriangleBoxes()
134 void drawRow(SkCanvas* canvas, const SkPath& path) { in drawRow() function in skiagm::SharedCornersGM
Dflippity.cpp195 void drawRow(GrContext* context, SkCanvas* canvas, in drawRow() function in FlippityGM
240 this->drawRow(context, canvas, false, false, false); in onDraw()
245 this->drawRow(context, canvas, true, false, false); in onDraw()
250 this->drawRow(context, canvas, true, true, false); in onDraw()
255 this->drawRow(context, canvas, true, true, true); in onDraw()