Searched refs:draw_current_shader_outputs (Results 1 – 3 of 3) sorted by relevance
76 uint num_outputs = draw_current_shader_outputs(draw); in screen_interp()
405 uint draw_current_shader_outputs(const struct draw_context *draw);
555 num_outputs = draw_current_shader_outputs(draw); in draw_alloc_extra_vertex_attrib()825 draw_current_shader_outputs(const struct draw_context *draw) in draw_current_shader_outputs() function