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Searched refs:draw_fragment_shader (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_fs.c41 struct draw_fragment_shader *
45 struct draw_fragment_shader *dfs; in draw_create_fragment_shader()
47 dfs = CALLOC_STRUCT(draw_fragment_shader); in draw_create_fragment_shader()
59 struct draw_fragment_shader *dfs) in draw_bind_fragment_shader()
69 struct draw_fragment_shader *dfs) in draw_delete_fragment_shader()
Ddraw_context.h48 struct draw_fragment_shader;
210 struct draw_fragment_shader *
214 struct draw_fragment_shader *dvs);
216 struct draw_fragment_shader *dvs);
Ddraw_fs.h35 struct draw_fragment_shader struct
Ddraw_pipe_flatshade.c167 find_interp(const struct draw_fragment_shader *fs, int *indexed_interp, in find_interp()
201 const struct draw_fragment_shader *fs = draw->fs.fragment_shader; in flatshade_init_state()
Ddraw_prim_assembler.c60 const struct draw_fragment_shader *fs = draw->fs.fragment_shader; in needs_primid()
Ddraw_pipe_unfilled.c260 const struct draw_fragment_shader *fs = draw ? draw->fs.fragment_shader : 0; in draw_unfilled_prepare_outputs()
Ddraw_private.h301 struct draw_fragment_shader *fragment_shader;
Ddraw_pipe_wide_point.c233 const struct draw_fragment_shader *fs = draw->fs.fragment_shader; in widepoint_first_point()
Ddraw_pipe_clip.c768 find_interp(const struct draw_fragment_shader *fs, int *indexed_interp, in find_interp()
817 const struct draw_fragment_shader *fs = draw->fs.fragment_shader; in clip_init_state()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_state.h81 struct draw_fragment_shader *draw_shader;
107 struct draw_fragment_shader *draw_shader;
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs.h133 struct draw_fragment_shader *draw_data;
/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_state.h113 struct draw_fragment_shader *draw;
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_shader.h197 struct draw_fragment_shader *draw_shader;
Dsvga_context.h97 struct draw_fragment_shader;
/external/mesa3d/src/gallium/drivers/i915/
Di915_context.h105 struct draw_fragment_shader *draw_data;