Searched refs:dri2Hash (Results 1 – 1 of 1) sorted by relevance
75 __glxHashTable *dri2Hash; member348 __glxHashDelete(pdp->dri2Hash, pdraw->base.xDrawable); in dri2DestroyDrawable()420 if (__glxHashInsert(pdp->dri2Hash, xDrawable, pdraw)) { in dri2CreateDrawable()1388 __glxHashDestroy(pdp->dri2Hash); in dri2DestroyDisplay()1399 if (__glxHashLookup(pdp->dri2Hash, id, (void *) &pdraw) == 0) in dri2GetGlxDrawableFromXDrawableId()1447 pdp->dri2Hash = __glxHashCreate(); in dri2CreateDisplay()1448 if (pdp->dri2Hash == NULL) { in dri2CreateDisplay()