Searched refs:dst_depth (Results 1 – 4 of 4) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cStencilTexturingTests.cpp | 1163 GLfloat dst_depth = 0.0f; in verifyTexture() local 1167 memcpy(&dst_depth, dst_pixel_data, 4); in verifyTexture() 1172 if (de::abs(src_depth_f - dst_depth) > 0.0001f) in verifyTexture() 1175 << "], got: " << dst_depth << " expected: " << src_depth_f in verifyTexture() 1183 GLfloat dst_depth = 0.0f; in verifyTexture() local 1186 memcpy(&dst_depth, dst_pixel_data, 4); in verifyTexture() 1189 if (de::abs(src_depth - dst_depth) > 0.0001f) in verifyTexture() 1192 << "], got: " << dst_depth << " expected: " << src_depth in verifyTexture()
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/external/mesa3d/src/intel/compiler/ |
D | brw_fs_visitor.cpp | 367 const fs_reg dst_depth = (payload.dest_depth_reg ? in emit_single_fb_write() local 383 color0, color1, src0_alpha, src_depth, dst_depth, src_stencil, in emit_single_fb_write()
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D | brw_fs.cpp | 3800 const fs_reg &dst_depth = inst->src[FB_WRITE_LOGICAL_SRC_DST_DEPTH]; in lower_fb_write_logical_send() local 3895 if (dst_depth.file != BAD_FILE) { in lower_fb_write_logical_send() 3896 sources[length] = dst_depth; in lower_fb_write_logical_send()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_texture.c | 2157 unsigned dst_depth = 1; in fallback_copy_texsubimage() local 2184 dst_width, dst_height, dst_depth, in fallback_copy_texsubimage()
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