Searched refs:dwNumberOfBytesToRead (Results 1 – 1 of 1) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTModelPOD.cpp | 270 virtual bool Read(void* lpBuffer, const unsigned int dwNumberOfBytesToRead) = 0; 312 bool ReadAfterAlloc(T* &lpBuffer, const unsigned int dwNumberOfBytesToRead) in ReadAfterAlloc() argument 314 if(!SafeAlloc(lpBuffer, dwNumberOfBytesToRead)) in ReadAfterAlloc() 316 return Read(lpBuffer, dwNumberOfBytesToRead); in ReadAfterAlloc() 320 bool ReadAfterAlloc32(T* &lpBuffer, const unsigned int dwNumberOfBytesToRead) in ReadAfterAlloc32() argument 323 if(!SafeAlloc(lpBuffer, dwNumberOfBytesToRead/4)) in ReadAfterAlloc32() 325 return ReadArray32((unsigned int*) lpBuffer, dwNumberOfBytesToRead / 4); in ReadAfterAlloc32() 341 bool ReadAfterAlloc16(T* &lpBuffer, const unsigned int dwNumberOfBytesToRead) in ReadAfterAlloc16() argument 344 if(!SafeAlloc(lpBuffer, dwNumberOfBytesToRead/2 )) in ReadAfterAlloc16() 346 return ReadArray16((unsigned short*) lpBuffer, dwNumberOfBytesToRead / 2); in ReadAfterAlloc16() [all …]
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