Searched refs:dx0h (Results 1 – 2 of 2) sorted by relevance
1429 float dx0h = dx * P0.w / H; in setupLine() local1436 P[0].y += +dx0h; in setupLine()1448 P[3].y += -dx0h; in setupLine()
1807 float dx0h = dx * P0.w / H; in setupLine() local1814 P[0].y += +dx0h; in setupLine()1826 P[3].y += -dx0h; in setupLine()