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Searched refs:dynamicStateArrayGeometryProcessorTextureSupport (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/
DGrCaps.h250 bool dynamicStateArrayGeometryProcessorTextureSupport() const { in dynamicStateArrayGeometryProcessorTextureSupport() function
DGrRenderTargetContext.cpp1069 !fContext->priv().caps()->dynamicStateArrayGeometryProcessorTextureSupport()) { in drawTextureSet()
/external/skqp/src/gpu/
DGrCaps.h252 bool dynamicStateArrayGeometryProcessorTextureSupport() const { in dynamicStateArrayGeometryProcessorTextureSupport() function
DGrRenderTargetContext.cpp985 !fContext->contextPriv().caps()->dynamicStateArrayGeometryProcessorTextureSupport()) { in drawTextureSet()
/external/skqp/src/gpu/ops/
DGrTextureOp.cpp472 caps.dynamicStateArrayGeometryProcessorTextureSupport()) { in onCombineIfPossible()
/external/skia/src/gpu/ops/
DGrTextureOp.cpp559 caps.dynamicStateArrayGeometryProcessorTextureSupport()) { in onCombineIfPossible()