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Searched refs:eglGetCurrentContext (Results 1 – 25 of 34) sorted by relevance

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/external/virglrenderer/src/
Dvirgl_egl_context.c289 vparams->shared ? eglGetCurrentContext() : EGL_NO_CONTEXT, in virgl_egl_create_context()
310 EGLContext eglctx = eglGetCurrentContext(); in virgl_egl_get_current_context()
328 …image = eglCreateImageKHR(ve->egl_display, eglGetCurrentContext(), EGL_GL_TEXTURE_2D_KHR, (EGLClie… in virgl_egl_get_fourcc_for_texture()
352 EGLImageKHR image = eglCreateImageKHR(ve->egl_display, eglGetCurrentContext(), in virgl_egl_get_fd_for_texture2()
380 …image = eglCreateImageKHR(ve->egl_display, eglGetCurrentContext(), EGL_GL_TEXTURE_2D_KHR, (EGLClie… in virgl_egl_get_fd_for_texture()
/external/deqp/framework/egl/wrapper/
DeglwStaticLibrary14.inl19 { "eglGetCurrentContext", (deFunctionPtr)eglGetCurrentContext },
DeglwStaticLibrary15.inl26 { "eglGetCurrentContext", (deFunctionPtr)eglGetCurrentContext },
DeglwInitCore.inl26 dst->getCurrentContext = (eglGetCurrentContextFunc) loader->get("eglGetCurrentContext");
DeglwApi.inl33 #define eglGetCurrentContext eglwGetCurrentContext macro
/external/skia/tools/gpu/gl/angle/
DGLTestContext_angle.cpp43 auto context = eglGetCurrentContext(); in context_restorer()
337 if (eglGetCurrentContext() == fContext) { in destroyGLContext()
376 if (eglGetCurrentContext() == fContext) { in onPlatformGetAutoContextRestore()
/external/skqp/tools/gpu/gl/egl/
DCreatePlatformGLTestContext_egl.cpp46 auto context = eglGetCurrentContext(); in context_restorer()
224 if (eglGetCurrentContext() == fContext) { in destroyGLContext()
304 if (eglGetCurrentContext() == fContext) { in onPlatformGetAutoContextRestore()
/external/skqp/tools/gpu/gl/angle/
DGLTestContext_angle.cpp43 auto context = eglGetCurrentContext(); in context_restorer()
337 if (eglGetCurrentContext() == fContext) { in destroyGLContext()
376 if (eglGetCurrentContext() == fContext) { in onPlatformGetAutoContextRestore()
/external/skia/tools/gpu/gl/egl/
DCreatePlatformGLTestContext_egl.cpp46 auto context = eglGetCurrentContext(); in context_restorer()
224 if (eglGetCurrentContext() == fContext) { in destroyGLContext()
304 if (eglGetCurrentContext() == fContext) { in onPlatformGetAutoContextRestore()
/external/mesa3d/src/egl/main/
Degl.def15 eglGetCurrentContext
Deglentrypoint.h41 EGL_ENTRYPOINT(eglGetCurrentContext)
/external/swiftshader/src/OpenGL/libEGL/
DlibEGL.def16 eglGetCurrentContext @26
DlibEGL.lds24 eglGetCurrentContext;
DlibEGL.hpp53 EGLContext (*eglGetCurrentContext)(void); member in LibEGLexports
Dmain.cpp515 EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void) in eglGetCurrentContext() function
688 this->eglGetCurrentContext = egl::GetCurrentContext; in LibEGLexports()
/external/mesa3d/src/egl/
Degl-symbols-check33 eglGetCurrentContext
/external/virglrenderer/tests/fuzzer/
Dvirgl_fuzzer.c77 EGLContext shared = param->shared ? eglGetCurrentContext() : NULL; in fuzzer_create_gl_context()
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.def14 eglGetCurrentContext @11
DlibGLES_CM.lds15 eglGetCurrentContext;
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DVideoRendererGui.java612 eglContext = new EglBase14.Context(EGL14.eglGetCurrentContext()); in onSurfaceCreated()
614 eglContext = new EglBase10.Context(((EGL10) EGLContext.getEGL()).eglGetCurrentContext()); in onSurfaceCreated()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
Degl.h305 EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void);
/external/tensorflow/tensorflow/lite/g3doc/performance/
Dgpu_advanced.md199 EGLContext eglContext = eglGetCurrentContext();
231 EGLContext eglContext = eglGetCurrentContext();
/external/mesa3d/include/EGL/
Degl.h235 EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext (void);
/external/swiftshader/include/EGL/
Degl.h235 EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext (void);
/external/deqp/framework/egl/
DegluCallLogWrapperApi.inl33 eglw::EGLContext eglGetCurrentContext (void);

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