Searched refs:endMonster (Results 1 – 13 of 13) sorted by relevance
173 int monster1 = Monster.endMonster(fbb1); in TestNestedFlatBuffer()186 int monster = Monster.endMonster(fbb2); in TestNestedFlatBuffer()206 int monster1 = Monster.endMonster(fbb); in TestCreateByteVector()227 int monster1 = Monster.endMonster(fbb); in TestCreateUninitializedVector()285 off[0] = Monster.endMonster(fbb); in TestBuilderBasics()288 off[1] = Monster.endMonster(fbb); in TestBuilderBasics()291 off[2] = Monster.endMonster(fbb); in TestBuilderBasics()303 int mon2 = Monster.endMonster(fbb); in TestBuilderBasics()328 int mon = Monster.endMonster(fbb); in TestBuilderBasics()
55 var mon2 = MyGame.Example.Monster.endMonster(fbb);77 var mon = MyGame.Example.Monster.endMonster(fbb);173 var mon2 = MyGame.Example.Monster.endMonster(fbb);184 var mon = MyGame.Example.Monster.endMonster(fbb);239 return MyGame.Example.Monster.endMonster(fbb);249 MyGame.Example.Monster.finishMonsterBuffer(fbb, MyGame.Example.Monster.endMonster(fbb));
172 MyGame.Example2.Monster.endMonster = function(builder) { function in MyGame.Example2.Monster183 return MyGame.Example2.Monster.endMonster(builder);2547 MyGame.Example.Monster.endMonster = function(builder) { function in MyGame.Example.Monster2661 return MyGame.Example.Monster.endMonster(builder);
135 static endMonster(builder:flatbuffers.Builder):flatbuffers.Offset { method in MyGame.Example2.Monster142 return Monster.endMonster(builder);2458 static endMonster(builder:flatbuffers.Builder):flatbuffers.Offset { method in MyGame.Example.Monster2521 return Monster.endMonster(builder);
36 $enemy = \MyGame\Example\Monster::endMonster($fbb);
15 int monster_offset = Monster.endMonster(builder); in createMonster()28 int monster_offset = Monster.endMonster(builder); in createMonsterFromStat()
19 public static int endMonster(FlatBufferBuilder builder) { in endMonster() method in Monster
74 public static function endMonster(FlatBufferBuilder $builder) function in MyGame\\Example2\\Monster
61 int orc = Monster.endMonster(builder); in main()
61 var orc = MyGame.Sample.Monster.endMonster(builder);
1305 // Create our monster using `startMonster()` and `endMonster()`.1316 int orc = Monster.endMonster(builder);1372 // Create our monster by using `startMonster()` and `endMonster()`.1384 var orc = MyGame.Sample.Monster.endMonster(builder);1389 // Create our monster by using `startMonster()` and `endMonster()`.1401 let orc = MyGame.Sample.Monster.endMonster(builder);
1628 public static function endMonster(FlatBufferBuilder $builder) function in MyGame\\Example\\Monster
243 public static int endMonster(FlatBufferBuilder builder) { in endMonster() method in Monster